exult-studio apt package

Priority: extra
Section/category: contrib/games
Installed size: 1840
Maintainer(s): Jordà Polo
Architecture (arch): i386
Source: exult
Version in APT: 1.2-15
Provides:
Depends: libc6 (>= 2.3.6-6~), libfreetype6 (>= 2.2.1), libgcc1 (>= 1:4.1.1), libgimp2.0 (>= 2.4.0), libglade2-0 (>= 1:2.6.1), libglib2.0-0 (>= 2.12.0), libgtk2.0-0 (>= 2.8.0), libpng12-0 (>= 1.2.13-4), libstdc++6 (>= 4.4.0), exult
Pre-depends:
Recommends: gimp
Filename: pool/contrib/e/exult/exult-studio_1.2-15_i386.deb
Filesize: 1840
MD5 Hash: ab20d6e9a641f4124f5abdb0bf87b102

Description: tools for editing and viewing exult games
Includes:
.
expack - Command line tool for creating and extracting Flex (.flx)
files. Flex files are used by Ultima 7 to store most
of its data.
splitshp - Command line tool to take a multi-frame shp file and
split it into its individual frames.
shp2pcx - Command line tool to convert shp files to pcx format;
the shp files can be extracted using expack.
ucxt - Tool to translate usecode back into `human readable',
roughly assembly like code. The output can be presented
in a variety of different format, including one which
will, later, have a suitable compiler back into usecode.
ucc - A usecode compiler.
exult_studio - An editor for games using the Exult engine.
.
These are all works in progress.
.
A GIMP plugin is provided, so that if you have the GIMP installed you
can edit and create game graphics with it.
Homepage: http://exult.sourceforge.net/
Tag: game::rpg, interface::x11, role::program, scope::utility, uitoolkit::gtk, use::editing, x11::application

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